This is nothing to worry about - it is just a warning relating to the application of UVW mapping to sequences of links in each subassembly. For more information on UVW Mapping, refer to the 3ds Max Design documentation.
It’s just trying to warn you that the texture mapping results might not turn out as expected.
Let me try and explain what this means. Take a typical subassembly - a kerb and channel for instance. What the exporter tries to do is drape a kerb texture once across all the “top” subassembly links. In this case the channel, kerb face, and top of kerb. We call this ability to drape a single texture across multiple links “span mapping” - mapping coordinates that span multiple links.
Span mapping can only be applied across a subassembly, if the links are connected to each other - i.e. there are no gaps between the links. If a gap is encountered, the span mapping sequence is broken, and this leads to the W2000 warning being displayed in the output log.
In most cases this is not going to be important to you, but we inform the user of the result just to make you aware of what is happening.
This is all very technical, and requires a good understanding of the structure of subassemblies and link codes in Civil 3D - but I hope this makes sense?