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Dynamite Sim 1.5 and visibility of vehicles
Posted: 04 May 2010 12:38 AM   [ Ignore ]  
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Total Posts:  51
Joined  2007-01-04

Hi Bruce,

I am just wondering if I am doing something wrong or missed something. In Vissim waiting or stacked cars waiting to enter a system run (I not sure if that is the right terminology) these are not visible in Vissim yet once I bring a fzp file all vehicles to enter the system are shown. Is there a way I can hide the visibility of the vehicles until they start moving or once that have completed their movements. The manual way of putting a visibility track to each and every individual vehicle is time consuming and using maxscript is also just as bad as vehicle names change each time we re import the fzp file.
Any ideas?

Thanks
Mark

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Posted: 09 June 2010 10:52 AM   [ Ignore ]   [ # 1 ]  
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Joined  2009-03-26

Hi Mark.

I’ve been trying to find a solution to this same issue without much luck.  I’ve got a couple of very, very crude workarounds that I use, but an automated solution would be ideal.

I’m sure there must be a way of doing it, but what that might be I’m not sure!  It would be fantastic if somebody had a solution.

Cheers,
Kris

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