I’m loving the new Dynamite V3. Only produced one new visualisation so far, but already some great benefits to me:
1. Parameter Instancing is excellent - very easy to use. Making me lazy not saving styles
2. Combing Global Vertical Shift and Individual Shift for various Road Markings excellent (can’t remember if we could do that before) I use a combination of these all the time.
3. Placing instant Geometry is very cool - using that lots already
4. Being able to modify swept objects is awesome
5. Swept objects dialog and methodology is quite different. I used to use ‘spanning between shapes’ alot. Takes a while to get used to multi spline parent shapes. (I used to import a left and right edge for bridges, span the bridge between the shapes, and then apply a Left and right bridge barrier - rail objects to each shape. - bit different now) I’m still importing a left / right shape for the rail barrier, and now a new mx string with a gap for the bridge deck….......seems to work well. - Maybe I can split the multi-spline parent somehow ?? i.e. left rail barrier for 1st half of string, and then right rail barrier for 2nd half of string ???
6. Bitmap draping is much easier for me now. Especially with my DVSP in Sth Africa negative coords, I can easily move aerial photography manually by adjusting the BL and TR co-ords.
7. New Import Object Manager is great. I’ve have already re-associated quite a few GENIO files to Model.fils, which saves space and importing time. I’ve still got lots to learn in this manager !!
8. Imported objects and vehicles using existing VIZ mapping will be awesome. I’ve had lots of headaches in the past with this, so I’m sure I’ll use this.
9. DVSP Lights and Exposure Rollouts seem to share the same information as the VIZ Command rollout now. In V2 I would update say shadow casting on the DVSP rollout, but it wouldn’t update on the VIZ Command Rollout. Same with Forest information.
10. Capping of swept objects is very cool. Ends of bridges much tidier now.
11. Object Placement Style Edition is much tidier now. Creating objects, moving objects etc etc seems much faster than before. Up and Down arrows seem to work much better now. Smoother or something…..
12. Adding extra materials to the DVSP rollouts seems way easier.
13. Creating a surface from closed strings is very handy. Already used that for creating lakes and ponds. Works very well when the MX string has changed, the lake just updates. Could have used this lots in the past !!
Anyway – that’s my feedback on V3 to date. Well done to the guys at 3am-soultions for this great release.
Cheers Mark