Jamie Gwilliam
Jamie Gwilliam is a Design Visualisation Specialist for Autodesk.
Jamie specialises in the use of 3ds Max and Combustion for the modeller and artist community. His production-proven skills cover advanced animation techniques, photorealistic texturing, lighting and complex modeling. He regularly gives presentations throughout Europe, the Middle East, and Africa about 3ds Max and its advanced use. This blog features interesting tips and tricks for the use of 3ds Max.
XBR Newsflash
News of an announcement from Ken Pimentel about an event you don't want to miss..... Read More...
Posted on Friday 15th January 2010
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Drop-in Days
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Posted on Friday 14th August 2009
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The M25
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Posted on Saturday 8th August 2009
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1st Birthday
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Posted on Friday 7th August 2009
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Renovation
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Posted on Monday 6th July 2009
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Coffee Break
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Posted on Wednesday 1st July 2009
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Recent Article
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Posted on Sunday 10th May 2009
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3ds Max 2010 Takes Off
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Posted on Tuesday 28th April 2009
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March On
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Posted on Wednesday 11th March 2009
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Cooking On Gas
News about the latest hotfixes for 3ds Max Design, and news of some fantastic new free online resources for 3ds Max Design users.
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Posted on Tuesday 24th February 2009
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Themeless for 2009
Another round up of the latest 3ds Max related news from Autodesk’s Jamie Gwilliam.
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Posted on Tuesday 3rd February 2009
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The CATs whiskers
Featuring some great news on a fantastic free plugin for 3ds Max / Design exclusively to Autodesk Subscription customers.
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Posted on Thursday 15th January 2009
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Seasons Greetings
News of a new North European publication for Autodesk AEC users, the acquisition of SoftImage by Autodesk, and news of free vehicle rigging plugins from Craft Animations.
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Posted on Wednesday 17th December 2008
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All shook up?
The latest 3ds Max news, direct from Las Vegas!
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Posted on Wednesday 3rd December 2008
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Snowed Under With News
Including news about a new “tangible” ViewCube, using Wii Remotes as navigational devices, and a great new tool for generating procedural Ivy.
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Posted on Wednesday 5th November 2008
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Keeping it Fresh and New…
Including news about Autodesk University, Motion Capture techniques in 3ds Max, and introducing “Mudbox”.
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Posted on Monday 13th October 2008
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All things ‘F’
News about the FBX file format, Autodesk M&E showreels, and links to free mental ray tutorials.
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Posted on Thursday 25th September 2008
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Short and Sweet
Including some news about Object Enablers and Creativity Extensions for for 3ds Max / Design, and a script for applying random material IDs.
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Posted on Thursday 11th September 2008
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A Mixed Bag
The history of 3ds Max, sourcing weather data files, multi-core rendering tips with mental ray, and online mental ray resources.
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Posted on Sunday 31st August 2008
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Virtual Siggraph
Jamie reports from Siggraph 2008.
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Posted on Saturday 9th August 2008
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What colour does that come in please?
Some useful tips on selecting colours in 3ds Max.
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Posted on Thursday 7th August 2008
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Mental Ray Proxy System Script
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Posted on Friday 1st August 2008
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New 3ds Max Hotfix including SP1
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Posted on Friday 1st August 2008
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3ds Max MAXScript for Edge Visibility
News of a nifty MAXScript that should be useful for you all when using exported CAD data within 3ds Max.
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Posted on Thursday 31st July 2008
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